+ Reply to Thread
Page 1 of 3
1 2 3 LastLast
Results 1 to 10 of 23
  1. #1
    Join Date
    Feb 2008
    Location
    New York
    Posts
    3,114
    Points
    1,482,731.34
    Rep Power
    213

    Default SFDM gun mod: PIC TUT

    there is no easier way to mod a gun then this! so learn...NOW!:

    this is no were near completed(i ran outta colors lol gettin photoshop)
    STEAL MY CREDIT FOR THAT, AND U DIE!
    Last edited by Scruffy120; 09-06-2008 at 10:58 AM. Reason: updating

  2. #2
    Join Date
    Jan 2008
    Location
    California
    Posts
    871
    Points
    534,512.15
    Rep Power
    204

    Default

    =o sweet. now i kinda get this gun modding more. ;]
    TY & + REP
    I FAIL AT FAILING.


  3. #3
    Join Date
    May 2008
    Location
    In the interwebz
    Posts
    5,055
    Points
    1,625,992.74
    Rep Power
    218

    Default

    I never finished my tut >_>

  4. #4
    Join Date
    Feb 2008
    Location
    New York
    Posts
    3,114
    Points
    1,482,731.34
    Rep Power
    213

    Default

    Quote Originally Posted by WhoIsYou View Post
    I never finished my tut >_>
    lol, i write'em up when i get board =p

  5. #5
    Join Date
    Jan 2008
    Location
    California
    Posts
    871
    Points
    534,512.15
    Rep Power
    204

    Default

    Quote Originally Posted by Scruffy120 View Post
    lol, i write'em up when i get board =p
    a'hem. its *bored*. Your welcome. lol

    So with these values its posible to mk dma & non dma gun mods rite?
    I FAIL AT FAILING.


  6. #6
    Join Date
    May 2008
    Location
    In the interwebz
    Posts
    5,055
    Points
    1,625,992.74
    Rep Power
    218

    Default

    Quote Originally Posted by SGT_PiTBULL View Post
    a'hem. its *bored*. Your welcome. lol

    So with these values its posible to mk dma & non dma gun mods rite?
    The gun's data isn't DMA, so just find it, and you can change whatever you want, the code will always work.

  7. #7
    Join Date
    Jan 2008
    Posts
    1,401
    Points
    1,545,513.79
    Rep Power
    213

    Default

    on the pic it says "bullet inpact" , its impact actually


    ◕‿ ◕

  8. #8
    Join Date
    Feb 2008
    Location
    New York
    Posts
    3,114
    Points
    1,482,731.34
    Rep Power
    213

    Default

    Quote Originally Posted by KiLL3R View Post
    on the pic it says "bullet inpact" , its impact actually
    i wrote late at night, u understud thought right?!

  9. #9
    Join Date
    Jan 2008
    Location
    California
    Posts
    871
    Points
    534,512.15
    Rep Power
    204

    Default

    Ok so how would I make it non -dma. I don't get what i would make the values.
    Help please?
    I FAIL AT FAILING.


  10. #10
    Join Date
    Apr 2008
    Location
    ATX
    Posts
    1,544
    Points
    778,256.60
    Rep Power
    207

    Default

    lol sgt gun mods aren't dma you just have to find the address for the gun and then all the data you need to change stuff is there. it's organized the same for every gun so using scruffy's tuts you can find out what values you need to change to get the desired results.

+ Reply to Thread
Page 1 of 3
1 2 3 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts