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  1. #1
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    Default MIPS: Float Guide [LUI]

    MIPS: Float Guide *Guarantees code making*

    Hello All,

    Here is a an average guide for making codes. This is a simple, easy to follow guide where you will learn to make your own codes.

    Lesson: [LUI] (Load Upper Immediate) {Floats}

    Floats, which are loaded by LUI's, are usually speed modifiers where you can mod to make a bigger effect, or mod to control something based upon action.

    Now an example of an Floats, is flash, where it is moded at a higher number to make you go faster.

    I.g

    MOHH:1

    #Flash
    0x00169B08 0x3C043F80 - modded up - 0x00169B08 0x3D88 to make you go faster.

    Now let me show you the basic float types you can search:
    3F800000 ---------|
    40000000 | = 2x: 3F80 x 2 = 4080
    40800000 ---------|
    3C043F80
    3C053F80
    3C063F80


    Now this is a simple way to make codes:

    Step 1. Get a cheat device, I recommend Cheatmaster [CM] becuase it can control how far to search unlike NitePR. The reason why you want a large range to search is because their is usually over 1000 floats in each game!.

    Step 2. Searching the exact value. Search one of the Float types located just above this info. Many results should come up with on of the following.

    Step 3. Modding. You can mod the value up even a little bit to tell if a difference in the effect has changed. Once you know that modding the value worked, then you know its a code and you can wtire down the address and value.

    Step 4. Give it a tittle. Give it a title according to the code.

    Step 5. Continue looking through the game and its floats, you never know what you might come across.


    Enjoy making codes ^_^
    Last edited by xxsnipexx; 09-22-2008 at 12:33 AM.

  2. #2
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    Nice guide man. =]
    Really easy for anyone to follow, should help a lot of people.

    I <3 Floats

  3. #3
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    Lui is a command, a float is a type of value. Floats are generically loaded by lui's, but can be also loaded from a specific address using lw.

    Other than that, nice guide.

    Promote Free Software!

  4. #4
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    Quote Originally Posted by NOFX View Post
    Lui is a command, a float is a type of value. Floats are generically loaded by lui's, but can be also loaded from a specific address using lw.

    Other than that, nice guide.
    Shut up mother, its all the same sense, their making a code lmao
    xD
    Last edited by SonniE; 09-23-2008 at 01:52 AM.

  5. #5
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    lol snipe control urself lol

  6. #6
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    thanks dude nice guide

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    nice!!

  8. #8
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    nice job
    O106TWiST3D901O (9:10:45 PM): DROP THE SOAP
    O106TWiST3D901O (9:10:46 PM): now
    O106TWiST3D901O (9:10:47 PM): do it
    BloodySouls1 (9:10:53 PM): ok opps shit
    O106TWiST3D901O (9:10:59 PM): hahhaa
    O106TWiST3D901O (9:11:04 PM): now i can slide it in
    O106TWiST3D901O (9:11:07 PM): erm i mean
    O106TWiST3D901O (9:11:11 PM): i tripped ohh no
    BloodySouls1 (9:11:15 PM): lol

  9. #9
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    This helped me alot thanks xxsnipexx.

  10. #10
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    FYI: Floats can be used for anything, on the PS2 socom they use float values to steady out colors (RGB - Red, Green, Blue)

    Might want to clarify that instead of "mainly used for speed modifiers"
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