(for SFCO)
Gun: Shot Defender

Aimer/Reticle: doesnt really matter which ever is easiest


One Handed/Zip line use: naw its cool, it doesnt have to be held on zip

Gun Holding: Just one gun, like a normal shot defender

Gun Appearance: You choose =D


Reloading: a fast load. doesn't matter what the load is like.


Gun Strength: One shot kill


Kill Type: normal gun kill, with gun name.

Bullet Speed: fast

Bullet Impact: a big explosion xD or what ever looks better as long as its not nuke


Mid-Air Bullet Speed: fast


Gun Identification: u can keep it as shot defender


Bullets in Clip/Max Bullets: 100/200

Fully Automatic: hm...interesting lol um...would that work for a shotdefender

Blast Range: biggest you'll let me get it ;-)


Shoot sound: a bouncing better sound effect? if not then shot gun sound effect


Reload Animations: doesn't matter up to u.

Fully Automatic/Burst Fire/Single Fire changes: thats awesome! i have no suggestions so mod it as u see necessary.

Attachments: none


Effects: one shot kill that makes them fly mad far haha


Bullet Shot Capacity: as many as a shot gun.

Recoil: no recoil

Accuracy: very

NitePR