(for SFCO)
Gun: Shot Defender
Aimer/Reticle: doesnt really matter which ever is easiest
One Handed/Zip line use: naw its cool, it doesnt have to be held on zip
Gun Holding: Just one gun, like a normal shot defender
Gun Appearance: You choose =D
Reloading: a fast load. doesn't matter what the load is like.
Gun Strength: One shot kill
Kill Type: normal gun kill, with gun name.
Bullet Speed: fast
Bullet Impact: a big explosion xD or what ever looks better as long as its not nuke
Mid-Air Bullet Speed: fast
Gun Identification: u can keep it as shot defender
Bullets in Clip/Max Bullets: 100/200
Fully Automatic: hm...interesting lol um...would that work for a shotdefender
Blast Range: biggest you'll let me get it ;-)
Shoot sound: a bouncing better sound effect? if not then shot gun sound effect
Reload Animations: doesn't matter up to u.
Fully Automatic/Burst Fire/Single Fire changes: thats awesome! i have no suggestions so mod it as u see necessary.
Attachments: none
Effects: one shot kill that makes them fly mad far haha
Bullet Shot Capacity: as many as a shot gun.
Recoil: no recoil
Accuracy: very
NitePR