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  1. #1
    Join Date
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    Default ~!!!:::!!!.,;:xWhite_Shadowx's Combat Ops Gun Modding Thread:;,.!!!:::!!!~

    Here you may request a gun mod for Syphon Filter Combat Ops,
    Restrictions include anything that will be too high scale(as in cause too much map damage/freeze other players) and anything that takes over 12 lines of code, and you must leave rep. One request per person, and no making a new account to obtain multiple guns, so you must have a minimum of --20-- posts here at codinghs.com

    Request form:

    Gun: (Specify what gun you want modified, if not chosen one will be appointed to FAMAS by default)


    Aimer/Reticle: (Specify the design for your cross hairs, I can get SFDM cross hairs as well)


    One Handed/Zip line use: (Specify whether or not can be held in one hand/used on RTL/Zip line)


    Gun Holding: (Specify whether to dual wield the current gun)


    Gun Appearance: (Specify how you would like the gun to look)


    Reloading: (Specify a certain type of gun reloading you would like)


    Gun Strength: (Specify the power of the gun you would like to modify)


    Kill Type: (Specify the type of killing you would like your gun to do, this includes knifing, shocking, gassing, exploding, etc)


    Bullet Speed: (Specify how fast you shoot your bullets)


    Bullet Impact: (Specify how you would like the bullet to explode on impact, these include, but are not limited to: the nuke, water effects, AP Mine explosion, and more)


    Mid-Air Bullet Speed: (Specify how fast your bullets fly through the air)


    Gun Identification: (Simply include only this option and none others to change one gun to another, you may include this with your other specifications to obtain a gun you want to mod. For example: you want me to make you a BFG but also you want to re spawn with it, I can add a line to make the FAMAS appear as a BFG under Weapon Selection)


    Bullets in Clip/Max Bullets: (Specify the amount of Bullets you want in either your clip or overall.)


    Fully Automatic: (Specify whether the gun you would like to mod should have a Fully Automatic setting, note that when doing this your gun would still shoot slow, but if you make gun speed fast it would shoot faster)


    Blast Range: (Specify the range in which your bullets damage the enemy, example: you shoot at coordinates (0,0) but the enemies in coordinates (10,10) still get damaged)


    Shoot sound: (Specify how your guns sound as you shoot them, these may include explosive sounds etc)


    Reload Animations: (Specify if you want your gun to reload as if you weren't reloading, example: you look like you attempt to knife someone but you instead are reloading, this removes sound from reloading as well)


    Fully Automatic/Burst Fire/Single Fire changes: (Specify whether you want one of your settings to change, example: you want a M16K, but also a KBAR or EPDD, and you don't need single fire, I will replace single fire with an EPDD or KBAR, note that single fire will look like a KBAR but you will hold an M16K.


    Attachments: (Specify whether or not to add an Over Under grenade or darts)


    Effects: (Specify whether your gun can knock players down or push them, if you make your gun power to one shot kill I will exclude this)


    Bullet Shot Capacity: (Specify whether or not to make your gun shoot out as many rounds as a shotgun)


    Recoil: (Specify whether or not your gun has recoil from gun fire)


    Accuracy: (Specify how accurate your gun should be)

    Please include the cheat device you use so that I can create them in the proper format.
    Last edited by xWhite_Shadowx; 04-27-2008 at 01:49 AM.





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