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  1. #1
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    Default Sub Routine Jokerer - Fireteam Bravo 2

    New to the PSP? Don't have the time to learn mips to joker your codes? Have no fear! Tonic is here :] I created a PSP Joker Maker that supports a few MAJOR series on the PSP such as the FTB & MOHH series along with the new hit game "Resistance: Retribution" and a few more series will be coming in the future. :]

    This program is simple to use, only type of knowledge required is the differences between a REAL and FAKE address (0x08800000 - REAL 0x00100000 - FAKE) and getting your off code data. :] I include a pre-found hooks for the series, all you do is put in your address and data and the joker type and bam! you got a jokered Press And Release code. :]

    Snapshots:






    How to use Multi-lined Joker Tab:
    Well just input the entire address and data and you're done! if you do not want a 3rd address you can put the field blank or as nops. (will be adding error checks soon!)

    Direct Download:
    http://pspjokermaker.it.cx/downloads...ker%20V1.7.zip

    Web Based Version (No download required!)
    http://pspjokermaker.it.cx/?do=joker

    Credits: Tonic (Myself) and 1UP for additional help with the programing :]
    Last edited by Tonic; 04-22-2009 at 02:54 PM.

  2. #2
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    Nice work :] They looks cool.

  3. #3
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    very cool, how about in the next version, it displays the opcode too? that would be cool!

    EDIT: how about support of other games as well? like an input for the controlling address?
    Last edited by Scruffy120; 03-29-2009 at 12:27 AM.

  4. #4
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    Quote Originally Posted by Scruffy120 View Post
    very cool, how about in the next version, it displays the opcode too? that would be cool!

    EDIT: how about support of other games as well? like an input for the controlling address?
    I suggested that to him on aim earlier. He likes the idea :]

  5. #5
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    Well I just added a game selection system in for pre-built in hooks/games. I will be adding a tab for custom codes like the area you write to, the hook for the game and what not.

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    Quote Originally Posted by Tonic View Post
    Well I just added a game selection system in for pre-built in hooks/games. I will be adding a tab for custom codes like the area you write to, the hook for the game and what not.
    ^^ My suggestion :3 <3 Tonic no h0m0

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    lol, nice jokererer x]

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    Quote Originally Posted by Tonic View Post
    Well I just added a game selection system in for pre-built in hooks/games. I will be adding a tab for custom codes like the area you write to, the hook for the game and what not.
    pre-built hooks?
    that can get messy....ppl will start jokering codes, and release them, then we have 100 noobs same hook, and they havent a clue why they cant use each others codes at the same time, then they blame you for "a bug in the program"....which they have no clue about.....your choice ;)

  9. #9
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    Well 1.60 is ready to go. http://www.darksidehackers.com/downl...ker%20V1.6.zip

    Supported pre-built games:
    Fireteam Bravo 1
    Fireteam Bravo 2
    Resistance: Retribution

  10. #10
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    Wow, I feel like the apps around here are starting to "bite at my heels" for lack of a better description.

    People are getting better at this while I have been enjoying life without coding lol. I suppose it's about time I did something. Gotta stay ahead you know.

    Nice work tonic!
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
    Latest Weapon Modifier (SFLS) Version: 1.0 Beta Download

    Tutorials
    NitePR Guide by WhoIsYou

    +Reputation if you like my work =] Thanks!


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