hmmm.....your getting there, but the changes seem a lil overpowering.....like the smart blur or smart sharpen u used is too obvious and doesnt look right.....the lighting is TOO white, the lens flare doesnt fit....etc etc....



What u need to do is learn to apply the basics that u learn from sig making and use them in ure LP's/Manips.....
Would u (now i mean) really use a lens flare thats so obvious in a sig? - No.....
Think about how u would create more natural lighting - maybe u use a soft large brush on a lowered opacity, maybe the lighting effects filter.....whatever u use in a sig, try to use in LP's and Manips (when u first start out at least) - then u will gradually begin to work out what other shizz DOES work with a manip.....

a couple of hints with the lighting....
Use a soft brush (white), about 65px (generally about right for a sig - sometimes u need smaller) and continually press mouse in the centre of the canvas about 10times....then gaussian blur (how much is up to u depending on strength ad size of the lightsource).....Then move it to where u want the lightsource to be.....
Now u have a choice - either give it a colour overlay - or if u need it to be even stronger, then duplicate it first and THEN give it a color overlay......pick a much more vibrant tone of whatever colour u want the lightsource to be and then LOWER THE OPACITY OF THE OVERLAY :P
then if u need to, u can change the blending mode and adjust the overall layer opacities accordingly


Its also a good thing to do the above if u have perfect lighting across the piece EXCEPT for on the renders face/body.......then u will gaussian blur more and move it to the lightsource so the edges of the light fade onto the render - if u get what i mean lol




yeah.....what i just said was real wordy and its up to u if u wanna take the noobs advice lol :P
anyhow, for a 3rd manip - its pretty kewl man ;)
just keep experimenting and u'll hit it - just like uy did with sigs =D