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  1. #1
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    The game was going to be gud, now look its probly the worst game of the year. To become a "coder" all newbs have to do is get two dumps one of RR, and one of sfls and learn how to port simple codes... they re-release and add their creds.

    Lazy, LAZY devs who use the same exact engine for two different games and series. I would of brought it, if it wasnt based off the same engine, but oops it is.

    This game has been screwed, and I have never been so negative.

    ~Vloo

  2. #2
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    Quote Originally Posted by vlooieneuker View Post
    The game was going to be gud, now look its probly the worst game of the year. To become a "coder" all newbs have to do is get two dumps one of RR, and one of sfls and learn how to port simple codes... they re-release and add their creds.

    Lazy, LAZY devs who use the same exact engine for two different games and series. I would of brought it, if it wasnt based off the same engine, but oops it is.

    This game has been screwed, and I have never been so negative.

    ~Vloo
    sad but true....porting doesnt give u credit, lets see an example
    you port SonniE's code, its still SonniE who goes in the credits....
    noobs

  3. #3
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    Quote Originally Posted by vlooieneuker View Post
    The game was going to be gud, now look its probly the worst game of the year. To become a "coder" all newbs have to do is get two dumps one of RR, and one of sfls and learn how to port simple codes... they re-release and add their creds.

    Lazy, LAZY devs who use the same exact engine for two different games and series. I would of brought it, if it wasnt based off the same engine, but oops it is.

    This game has been screwed, and I have never been so negative.

    ~Vloo
    tru there is a way to port those codes just like inf ammo was ported from what i heard



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