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  1. #1
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    Default Re: Weapon Modifier for SFLS

    when will u release the WM For Sfdm ??? we are all waiting ;]

  2. #2
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    Default Re: Weapon Modifier for SFLS

    Quote Originally Posted by _xXxD3DiCATiONxXx_ View Post
    when will u release the WM For Sfdm ??? we are all waiting ;]
    he probably wont

    Check out my psp cheat device DarkFrost!
    Check out my new game Robot Universe!

  3. #3
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    Default Re: Weapon Modifier for SFLS

    Quote Originally Posted by _xXxD3DiCATiONxXx_ View Post
    Thanks Dude its great , when will you be releasing the one for SFDM :BL:
    Quote Originally Posted by _xXxD3DiCATiONxXx_ View Post
    when will u release the WM For Sfdm ??? we are all waiting ;]
    I hate to say it but "we all" includes all of like 5 people. Sadly that's not really worth the effort. (and I'm on a mac now so I'm kinda discouraged from going back to windows to code something. doesn't mean it's impossible though) Sorry guys. Feel free to start a petition. ;)
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
    Latest Weapon Modifier (SFLS) Version: 1.0 Beta Download

    Tutorials
    NitePR Guide by WhoIsYou

    +Reputation if you like my work =] Thanks!


  4. #4
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    Default Re: Weapon Modifier for SFLS

    this for pc only?

  5. #5
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    Default Re: Weapon Modifier for SFLS

    Quote Originally Posted by SWAT911 View Post
    i Want SFDM
    Unfortunately, unless someone else picks up my code where I left off, this isnt going to happen. (the code is horribly messy by the way. sorry! it was my first program haha) A combination of me not having a pc (mac ftw!) or a psp anymore plus losing almost all my notes on how dm worked means I'm one of the last people to go to for a dm version. It was in the works before I left and given significant interest I will release the (very limited) SFDM Modifier source to someone who knows how to program.

    Quote Originally Posted by UrSmexyHero View Post
    You should update this to work on windows 7
    I tested it on Windows 7. I now have all my source in Windows 7. It definitely works.

    Quote Originally Posted by osamabmohd1 View Post
    this for pc only?
    Yes
    Last edited by MAD Industries; 01-24-2012 at 04:02 PM.
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
    Latest Weapon Modifier (SFLS) Version: 1.0 Beta Download

    Tutorials
    NitePR Guide by WhoIsYou

    +Reputation if you like my work =] Thanks!


  6. #6
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    Default Re: Weapon Modifier for SFLS

    [QUOTE=MAD Industries;81781]Unfortunately, unless someone else picks up my code where I left off, this isnt going to happen. (the code is horribly messy by the way. sorry! it was my first program haha) A combination of me not having a pc (mac ftw!) or a psp anymore plus losing almost all my notes on how dm worked means I'm one of the last people to go to for a dm version. It was in the works before I left and given significant interest I will release the (very limited) SFDM Modifier source to someone who knows how to program.

    haha, i also have a mac. i used to run wm on wm ware. i was such a noob :3.. i thought i was like the leetest person ever because i could make mods with wm :P. i past that now but still very nice work. off topic but can some help me with dmp.prx. for some reason its taking like an hour to find a pointer.. i finally figured out how to make other players suicide if i can just undma and joker it, it will be hawt.

  7. #7
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    Default

    srry it ttok me so long but thanks for the framework 3.5 that did the job 4 me

  8. #8
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    Default

    Nice! thanks

  9. #9
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    Default

    Quote Originally Posted by Chicolisto21 View Post
    Nice! thanks
    Np. Enjoy!
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
    Latest Weapon Modifier (SFLS) Version: 1.0 Beta Download

    Tutorials
    NitePR Guide by WhoIsYou

    +Reputation if you like my work =] Thanks!


  10. #10
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    Default

    ok i have the latest .net framewrok but when i use program it says that an error has occured and needs to close and it give options to send error report or not...can someone tell me how to make it work right?

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