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  1. #11
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    I just looked at the pic and now I understand. ^_^
    I feel smart now.

    Now I can has make gun mods easier.
    Fank you guys.

    EDIT:
    Ok I need confirmation of my knowledge. Someone tell me what the value would be if I wanted to make a M16K with...

    *different fire rate (just use 41)
    *weapon type (just use 00)
    *automatics (just use 01)
    *distance of shot (just use 2C)
    Last edited by SGT_PiTBULL; 12-11-2008 at 08:32 PM.
    I FAIL AT FAILING.


  2. #12
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    Quote Originally Posted by SGT_PiTBULL View Post
    I just looked at the pic and now I understand. ^_^
    I feel smart now.

    Now I can has make gun mods easier.
    Fank you guys.

    EDIT:
    Ok I need confirmation of my knowledge. Someone tell me what the value would be if I wanted to make a M16K with...

    *different fire rate (just use 41)
    *weapon type (just use 00)
    *automatics (just use 01)
    *distance of shot (just use 2C)
    winner ALL correct! distance change 2C to like FF......auto is correct, weapon is correct now its a m82-bfg, and fire rate is good dont make it too big 42 or 44 should be good, any higher and it goes spazzy

  3. #13
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    Quote Originally Posted by Scruffy120 View Post
    winner ALL correct! distance change 2C to like FF......auto is correct, weapon is correct now its a m82-bfg, and fire rate is good dont make it too big 42 or 44 should be good, any higher and it goes spazzy
    ;\

    I said type out the EXACT value for the code i listed with the different mods.

    -- If i wanted to make a gun with the mods I listed, what would the value be?
    I FAIL AT FAILING.


  4. #14
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    Quote Originally Posted by Scruffy120 View Post
    STEAL MY CREDIT FOR THAT, AND U DIE!
    Does it worth 2 kill some1 4 tht ??!!!?! ....
    its gd but not Super xD
    ALL MY CODES
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    WhoIsYou : MIPS for dummies really helped dfz and grimm out -_-:
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    jbiscutman:like ur epdd is freakin awsome
    jbiscutman: most of the hacks i use r urs

  5. #15
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    Quote Originally Posted by Dark prince HS View Post
    Does it worth 2 kill some1 4 tht ??!!!?! ....
    its gd but not Super xD
    yes,it would b worth it =]

  6. #16
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    Can you post the different #s for each mod.
    Like for example, take the "Distance of Shot". (2C)
    -- How do i know what # i put to change it? Is it any number?

    Do i change the (2C) to anything higher than 2C to make if go farther, and anything lower than 2C to make the shot travel less?

    And how about the "Automatics". Can you post examples of #s other than 01 and what they would do?
    Is there a maximum or minimum # for any of the mods?
    Last edited by SGT_PiTBULL; 12-13-2008 at 06:11 PM.
    I FAIL AT FAILING.


  7. #17
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    Quote Originally Posted by SGT_PiTBULL View Post
    Can you post the different #s for each mod.
    Like for example, take the "Distance of Shot". (2C)
    -- How do i know what # i put to change it? Is it any number?

    Do i change the (2C) to anything higher than 2C to make if go farther, and anything lower than 2C to make the shot travel less?

    And how about the "Automatics". Can you post examples of #s other than 01 and what they would do?
    Is there a maximum or minimum # for any of the mods?
    for the distance your 100% correct
    for the automatics its like this:
    01-fully auto
    02-burt fire(semi auto0
    03-single shot
    anything higher....no clue, but i would bet its gunna be single shot!

  8. #18
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    How about all the other stuff? What are the minimum and maximum values for each mod?
    If you could PM me or post it here that would be great.
    I FAIL AT FAILING.


  9. #19
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    A lot of gun mods are floats, so min to max would be like 0x3e000000 - 0x7fff0000
    or something, but going that high is pointless, so ud stop at like 44000000

    others are set values, like the fire type single,burst,auto use 00000003, 00000002 and 00000001 respectively.

  10. #20
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    i dont understand any of this...:K:

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