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  1. #1
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    Sup my CrazyCorporation? =]

    Slot Mods > Gun Mods =D

  2. #2
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    Quote Originally Posted by WhoIsYou View Post
    Sup my CrazyCorporation? =]

    Slot Mods > Gun Mods =D
    OMG best name yet. crazycorp ahahahaha!!

    awesome
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
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    NitePR Guide by WhoIsYou

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  3. #3
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    for some reason it wont let me update to .Net Framework 3.5 all it says is error

  4. #4
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    Quote Originally Posted by *beep* View Post
    for some reason it wont let me update to .Net Framework 3.5 all it says is error
    I replied to your PM just now. =]
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
    Latest Weapon Modifier (SFLS) Version: 1.0 Beta Download

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    NitePR Guide by WhoIsYou

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    This looks great! Do you have another program for maps?

  6. #6
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    Fixed the link! ;)

    Only know of two people who actually noticed it was the wrong file. (Shame on you who do not update!)
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
    Latest Weapon Modifier (SFLS) Version: 1.0 Beta Download

    Tutorials
    NitePR Guide by WhoIsYou

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  7. #7
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    Lol haven't updated in a while, but that's your fault :P Supposed to send me advanced... Although don't really want it ATM so jk..

    Anyway, we gonna make one for R:R? When it comes out?

  8. #8
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    Quote Originally Posted by WhoIsYou View Post
    Lol haven't updated in a while, but that's your fault :P Supposed to send me advanced... Although don't really want it ATM so jk..

    Anyway, we gonna make one for R:R? When it comes out?
    If mods can be done with it, you bet.

    And that's right, I never sent out advanced. LMAO

    btw, do you have a weapon list for sfls like you had for co? (port would take five mins just need new database)
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
    Latest Weapon Modifier (SFLS) Version: 1.0 Beta Download

    Tutorials
    NitePR Guide by WhoIsYou

    +Reputation if you like my work =] Thanks!


  9. #9
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    Quote Originally Posted by MAD Industries View Post
    If mods can be done with it, you bet.

    And that's right, I never sent out advanced. LMAO

    btw, do you have a weapon list for sfls like you had for co? (port would take five mins just need new database)
    Nope no list :[

    Gun mods tested and working on R:R.
    Gun switches are iffy, as there arent only a few like SF... There's tons, and even when you mod cat/ID dont think you can use the gun.
    But you can still switch through weapon slots. (multi DMA)
    But yeah they're possible

  10. #10
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    Quote Originally Posted by WhoIsYou View Post
    Nope no list :[

    Gun mods tested and working on R:R.
    Gun switches are iffy, as there arent only a few like SF... There's tons, and even when you mod cat/ID dont think you can use the gun.
    But you can still switch through weapon slots. (multi DMA)
    But yeah they're possible
    Alright so it will be alot harder to make. But that just means that the final program will be even more valuable because its hard to do manually. ;)
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
    Latest Weapon Modifier (SFLS) Version: 1.0 Beta Download

    Tutorials
    NitePR Guide by WhoIsYou

    +Reputation if you like my work =] Thanks!


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