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  1. #101
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    Quote Originally Posted by n4cer67 View Post
    This looks great! Do you have another program for maps?
    Funny you should ask. I was considering making one. But as of now, no.

    Quote Originally Posted by darkfang_0 View Post
    im lost
    Lol. Lost? With? Are you telling me that you are getting that error?
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
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  2. #102
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    Fixed the link! ;)

    Only know of two people who actually noticed it was the wrong file. (Shame on you who do not update!)
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
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    NitePR Guide by WhoIsYou

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  3. #103
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    Lol haven't updated in a while, but that's your fault :P Supposed to send me advanced... Although don't really want it ATM so jk..

    Anyway, we gonna make one for R:R? When it comes out?

  4. #104
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    Quote Originally Posted by WhoIsYou View Post
    Lol haven't updated in a while, but that's your fault :P Supposed to send me advanced... Although don't really want it ATM so jk..

    Anyway, we gonna make one for R:R? When it comes out?
    If mods can be done with it, you bet.

    And that's right, I never sent out advanced. LMAO

    btw, do you have a weapon list for sfls like you had for co? (port would take five mins just need new database)
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
    Latest Weapon Modifier (SFLS) Version: 1.0 Beta Download

    Tutorials
    NitePR Guide by WhoIsYou

    +Reputation if you like my work =] Thanks!


  5. #105
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    Quote Originally Posted by MAD Industries View Post
    If mods can be done with it, you bet.

    And that's right, I never sent out advanced. LMAO

    btw, do you have a weapon list for sfls like you had for co? (port would take five mins just need new database)
    Nope no list :[

    Gun mods tested and working on R:R.
    Gun switches are iffy, as there arent only a few like SF... There's tons, and even when you mod cat/ID dont think you can use the gun.
    But you can still switch through weapon slots. (multi DMA)
    But yeah they're possible

  6. #106
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    Quote Originally Posted by WhoIsYou View Post
    Nope no list :[

    Gun mods tested and working on R:R.
    Gun switches are iffy, as there arent only a few like SF... There's tons, and even when you mod cat/ID dont think you can use the gun.
    But you can still switch through weapon slots. (multi DMA)
    But yeah they're possible
    Alright so it will be alot harder to make. But that just means that the final program will be even more valuable because its hard to do manually. ;)
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
    Latest Weapon Modifier (SFLS) Version: 1.0 Beta Download

    Tutorials
    NitePR Guide by WhoIsYou

    +Reputation if you like my work =] Thanks!


  7. #107
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    where can i get version 7

  8. #108
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    Quote Originally Posted by Marijuana View Post
    where can i get version 7
    7.0 or 7.2?

    7.2 is the latest release and can be downloaded using the link below. (in my signature)
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
    Latest Weapon Modifier (SFLS) Version: 1.0 Beta Download

    Tutorials
    NitePR Guide by WhoIsYou

    +Reputation if you like my work =] Thanks!


  9. #109
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    m getting the following error on my vista.....and yea i already have .net 3.5


  10. #110
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    Quote Originally Posted by Marijuana View Post
    m getting the following error on my vista.....and yea i already have .net 3.5

    Thanks for letting me know. I'll look into it.

    EDIT: Alright looks like you're using vista 64-bit. A fix for this could take a few tries so if you could just PM me and I'll give you my aim and we can walk through the fix at the same time.
    Last edited by MAD Industries; 03-28-2009 at 02:32 PM.
    Latest Weapon Modifier (SFCO) Version: 9.0 OpenSource Download
    Latest Weapon Modifier (SFLS) Version: 1.0 Beta Download

    Tutorials
    NitePR Guide by WhoIsYou

    +Reputation if you like my work =] Thanks!


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