you want to search for less and greater not same and different... because your Z cords are increasing
Last edited by sdrawkcab; 03-08-2012 at 12:14 PM.
That's exactly what I did, sir. :P
Most of the time when I tried to experiment, it crashed.
Looking at Codejunkies's video for the PS2 code, you can use double-jump infinite times. So it seems, (I dunno if it's the same code logic, since I code stuff in ASM68k), that CJ's code seems to override the double-jump flag to 0, thus making you able to double-jump infinite times. I might be wrong though.
When I played the previous games on PS2, using Moonfly aka. Moonjump, I just have to hold the jump button to fly upwards. I dunno what is more possible, though.
Last edited by SonicVaan; 06-11-2012 at 04:39 PM.
The post above is a lie... Not!
o: havent seen you in ages. damn so you still cant get it too work ): well that more of a way to find z coords not high jump. just find you z coords and then make a auto increase subroutine and joker that for a certain button.That's exactly what I did, sir. :P
Most of the time when I tried to experiment, it crashed.
Looking at Codejunkies's video for the PS2 code, you can use double-jump infinite times. So it seems, (I dunno if it's the same code logic, since I code stuff in ASM68k), that CJ's code seems to override the double-jump flag to 0, thus making you able to double-jump infinite times. I might be wrong though.
When I played the previous games on PS2, using Moonfly aka. Moonjump, I just have to hold the jump button to fly upwards. I dunno what is more possible, though.
Well, unfortunatley I don't have a clue about subroutines and "jokers" when it comes to CWcheat and/or nitePR.
But meh, I seem to be the only one who wants to explore the game fully, so if there is not a lot interest, it's fine and probably not worth the time. Shame though. :/
The post above is a lie... Not!