there is no easier way to mod a gun then this! so learn...NOW!:
http://i38.tinypic.com/2irvm6g.jpg
this is no were near completed(i ran outta colors lol gettin photoshop)
STEAL MY CREDIT FOR THAT, AND U DIE!
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there is no easier way to mod a gun then this! so learn...NOW!:
http://i38.tinypic.com/2irvm6g.jpg
this is no were near completed(i ran outta colors lol gettin photoshop)
STEAL MY CREDIT FOR THAT, AND U DIE!
=o sweet. now i kinda get this gun modding more. ;]
TY & + REP
I never finished my tut >_>
on the pic it says "bullet inpact" , its impact actually :o
Ok so how would I make it non -dma. I don't get what i would make the values.
Help please? :)
lol sgt gun mods aren't dma you just have to find the address for the gun and then all the data you need to change stuff is there. it's organized the same for every gun so using scruffy's tuts you can find out what values you need to change to get the desired results.
I just looked at the pic and now I understand. ^_^
I feel smart now. :D
Now I can has make gun mods easier. :)
Fank you guys.
EDIT:
Ok I need confirmation of my knowledge. Someone tell me what the value would be if I wanted to make a M16K with...
*different fire rate (just use 41)
*weapon type (just use 00)
*automatics (just use 01)
*distance of shot (just use 2C)
Can you post the different #s for each mod.
Like for example, take the "Distance of Shot". (2C)
-- How do i know what # i put to change it? Is it any number?
Do i change the (2C) to anything higher than 2C to make if go farther, and anything lower than 2C to make the shot travel less?
And how about the "Automatics". Can you post examples of #s other than 01 and what they would do?
Is there a maximum or minimum # for any of the mods?
How about all the other stuff? What are the minimum and maximum values for each mod?
If you could PM me or post it here that would be great. :)
A lot of gun mods are floats, so min to max would be like 0x3e000000 - 0x7fff0000
or something, but going that high is pointless, so ud stop at like 44000000
others are set values, like the fire type single,burst,auto use 00000003, 00000002 and 00000001 respectively.
i dont understand any of this...:K: