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Forum: Ps2dis/ Mips Guides

  1. Sticky Thread Sticky: Ps2dis Tutorial By SonniE

    this is for people learning to use ps2dis or for people that want to learn it is on the very basics as an intro for more tutorials to come. Download...

    Started by SonniE, 05-28-2008 08:17 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 72,008
    03-28-2010 11:26 AM Go to last post
  1. I find a label for a code, and now?

    Hi, I have found a label for a code. But now how I can proceed? Anyone may help me? http://i61.tinypic.com/2hz76s1.jpg ...

    Started by NicolaIta, 05-27-2014 05:44 AM
    • Replies: 0
    • Views: 83,095
    05-27-2014 05:44 AM Go to last post
  2. How to make DMA Hunter a Function in Stacks

    I cannot remember the last time I made a tutorial...... This function will find a pointer and offset by loading whatever value you put into address...

    Started by 1st-Hokage, 05-12-2014 04:14 AM
    • Replies: 4
    • Views: 24,935
    05-18-2014 12:12 PM Go to last post
  3. Thumbs up on/off jokering for noobs (tut)

    what you need -ram dump -controller address -hook -ps2dis -a code to joker finding your controller address :

    Started by sdrawkcab, 04-13-2012 08:39 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 52,209
    06-25-2012 12:34 PM Go to last post
  4. one level dma two point mark and recall template

    credit sdrawkcab lui t0 $XXXX//first half of controller address (real addressing) lw t0 $XXXX(t0)//second half of controller address lui t1...

    Started by sdrawkcab, 04-15-2012 01:14 PM
    • Replies: 4
    • Views: 29,483
    05-23-2012 06:48 PM Go to last post
  5. jokering codes with 32bit button values & dma

    32bit button value dma controller address and code lui t0 $xxxx //first 16 bits controller pointer (real) lw t1 $xxxx(t0) //second 16 bits...

    Started by sdrawkcab, 05-23-2012 06:47 PM
    • Replies: 0
    • Views: 12,902
    05-23-2012 06:47 PM Go to last post
  6. increase decrease joker tut.

    what you need - a ram dump - a hook - a controller address - a code to joker finding your controller address - hold down one of the buttons...

    Started by sdrawkcab, 03-23-2012 11:38 PM
    • Replies: 0
    • Views: 8,532
    03-23-2012 11:38 PM Go to last post
  7. Sdrawkcabs Teleport To Crosshair Tutorial

    requirements - crosshair coordinates - player coordinates - an active hook - controller adress - some knowledge of mips first we want to find...

    Started by sdrawkcab, 02-29-2012 12:30 AM
    • Replies: 0
    • Views: 13,429
    02-29-2012 12:30 AM Go to last post
  8. Hacking Time Codes w/ Dumps

    Note:This tut is for time increase i would think it would be the same as time decreasing basically time codes could be hex or float, most of the...

    Started by InvertedProphet, 09-07-2008 06:52 PM
    • Replies: 3
    • Views: 15,107
    01-09-2012 01:25 AM Go to last post
  9. ~sdrawkcab's Subroutine guide~

    What you will need: 1-Ram Dump of a Game 2-PS2DIS 3-A Code To Subroutine 4-Some basic mips knowledge STEP 1. make a ramdump. how? go to the...

    Started by sdrawkcab, 12-02-2011 10:18 PM
    • Replies: 0
    • Views: 10,223
    12-02-2011 10:18 PM Go to last post
  10. Demon450 Mips templates

    I DO NOT TAKE CREDIT FOR THESE ALL CREDIT GO'S TO:DEMON 450 these are great templates and they can really help you start to code once you get the...

    Started by sdrawkcab, 11-30-2011 11:48 PM
    • Replies: 0
    • Views: 9,628
    11-30-2011 11:48 PM Go to last post
  11. Learning to Joker by Emu

    Hello guys! I am Emu as you can see and I would like to show you guys how to do 3 different types of jokers. Activation Joker: An activation...

    Started by Emu, 08-24-2010 03:28 PM
    • Replies: 1
    • Views: 10,938
    11-30-2011 11:42 PM Go to last post
  12. Post Incrementing/Decrementing codes

    This tutorial was by me.. Now we will use a money code for any game you wish. this is what we (as in I) would do: load the upper controller...

    Started by Emu, 05-16-2010 12:17 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 60,039
    09-19-2010 12:02 PM Go to last post
  13. How I made DMA offset finder

    #DMA Offset Finder ;credit Emu ;Results will be at 0x00002000 ;Use this when you manually defeat DMA 0x017FFFFC 0x0A200400 ;Insert Hook...

    Started by Emu, 07-18-2010 06:07 PM
    • Replies: 0
    • Views: 17,405
    07-18-2010 06:07 PM Go to last post
  14. Or, Xor & And command tutorial

    Tutorial by TheEliteOne aka -LeetGamer- ========================================================== Commands: Or, Xor, And First you need to...

    Started by TheEliteOne, 06-22-2010 08:49 PM
    • Replies: 0
    • Views: 23,472
    06-22-2010 08:49 PM Go to last post
  15. Mark and Recall

    Made by TheEliteOne Mark and Recall is a fairly easy subroutine to write. You need to be able to press a button and store your co-ords into nop...

    Started by TheEliteOne, 03-15-2010 07:55 PM
    • Replies: 5
    • Views: 18,287
    05-15-2010 11:58 PM Go to last post
  16. Finding Functions

    Finding Functions ---------------------- All functions are a stack subroutine in the game. So you can search the push of the stack which is addiu...

    Started by TheEliteOne, 05-02-2010 10:54 PM
    • Replies: 0
    • Views: 9,768
    05-02-2010 10:54 PM Go to last post
  17. [Video Guide] On/Off Jokering

    http://www.youtube.com/watch?v=TvBGN68bF18

    Started by TheEliteOne, 04-14-2010 02:04 AM
    • Replies: 1
    • Views: 11,005
    04-15-2010 04:40 AM Go to last post
  18. How jokering works

    Made by TheEliteOne. Loading and storing: Definitions On Commands Used In Jokers:

    Started by TheEliteOne, 03-03-2010 05:06 AM
    • Replies: 0
    • Views: 9,937
    03-03-2010 05:06 AM Go to last post
  19. Xx958xX's Subroutine guide

    This may seam confusing at first but once you get the hang of it its hella easy. Theres also a video link (not my video) that i included. Video...

    Started by Xx958xX, 09-06-2009 12:23 AM
    • Replies: 9
    • Views: 33,104
    12-27-2009 07:59 AM Go to last post
  20. Using the Sprintf System

    This tutorial i've already wrote for 1337 but it lacked a lot and I decided to put information for public knowledge. There isn't much information...

    Started by Tonic, 10-03-2009 12:51 AM
    • Replies: 1
    • Views: 13,667
    10-04-2009 11:12 AM Go to last post

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