View Full Version : Making unDMA Codes
SGT_PiTBULL
07-05-2009, 09:55 PM
I was following Ty's tut on unDMAing DMA codes.
I was making T3 in one game.
I did it and then reset my psp and went into a game and the code worked.
When I reset my psp again and went into a game the code didn't work.
Does anyone know the possible reason? Was it maybe because I used "Find Exact Value" search instead of the "Unknown 32bit value"?
Any help would be great. :(!
Blaze_Fire
07-05-2009, 10:27 PM
It sounds like its double DMA or more.
Which Im learning how to fix now =]
SGT_PiTBULL
07-05-2009, 11:09 PM
Damn it. :(!!
Someone mentioned subroutines but IDFK what that is.
Scruffy120
07-06-2009, 01:26 AM
Damn it. :(!!
Someone mentioned subroutines but IDFK what that is.
lol...there are templates EVERYWERE.
WhoIsYou
07-06-2009, 01:29 AM
lol...there are templates EVERYWERE.
Templates are for noobs.
Scruffy120
07-06-2009, 01:42 AM
Templates are for noobs.
thats why im telling him....not you
SGT_PiTBULL
07-06-2009, 03:43 AM
Templates are for noobs.
thats why im telling him....not you
I are noobs. :(!!
I'll try to learn subs. :\
Follow My Guide man
its in the PS2dis.mips hacking guides
SGT_PiTBULL
07-08-2009, 03:48 AM
Yea I just saw your guides. They look really helpful and easy to follow.
WS, what did you mean by more than one layer?
Does that mean I get 3 game dumps and compare 1 to 2, 2 to 3, and 1 to 3?
Thanks and about 2 layers:
WS, what did you mean by more than one layer?
Does that mean I get 3 game dumps and compare 1 to 2, 2 to 3, and 1 to 3?
It means the game is MULTI LEVEL DMA.
All you gotta do is find The Pointer that leads to the other pointer in the other address.
This is what it means =
0x01421211 0x~~~~~~
0x01444444 0x~~~~~~
Address 1>Pointer>Address 2 >Pointer > Code and Offset
I know its confusing but you should ask WiY for help.
He is very skilled in Making Multi Lv DMA Codes
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