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MAD Industries
05-16-2009, 09:05 PM
It's that time again...

For another WM update. Please vote for your preferred features. The top three will be added.

"All of them" is not considered an option. ;)



After carefully analyzing the available mods which can be added, I expect WM to reach version 12 before I'm finished which means there is a lot more to look forward to. Those of you who have advanced will be voting on a separate poll as well as this one. You can vote in the advanced poll Here. (http://www.codinghs.com/forums/showthread.php?goto=newpost&t=8295)

Scruffy120
05-17-2009, 01:25 AM
random picks are fun ;)
and cool update =o

MAD Industries
05-17-2009, 02:50 AM
random picks are fun ;)
and cool update =o

Thanks

Syphongamer08
05-17-2009, 12:44 PM
ammo type in here as well?

MAD Industries
05-17-2009, 02:30 PM
ammo type in here as well?

nope. advanced only

Syphongamer08
05-17-2009, 07:06 PM
i know how you could make a boulder. take an over under nade render it that desert color take out the explosion effects and increase the size of the nade and bam. Boulder. lol

Scruffy120
05-18-2009, 04:27 PM
i know how you could make a boulder. take an over under nade render it that desert color take out the explosion effects and increase the size of the nade and bam. Boulder. lol

or you can mod the models in the iso?

Syphongamer08
05-18-2009, 07:03 PM
yea cant even find the app, nor would i even know how to do it

MAD Industries
05-19-2009, 01:32 AM
The voting period will be ending soon.

Scruffy120
05-19-2009, 04:08 PM
The voting period will be ending soon.

what happens if its a tie?
get all 2, or 3 if someone votes the top one?

MAD Industries
05-19-2009, 09:33 PM
what happens if its a tie?
get all 2, or 3 if someone votes the top one?

Since it is currently a tie (i was going to end it today) then I will wait until there is a top three. as soon as there is a top three, then it will be finalized and I will post the winning features.

Syphongamer08
05-20-2009, 07:48 PM
i think you should add the top two and the underwater options, and just throw distance in there as well

MAD Industries
05-22-2009, 12:12 AM
Final features are Weapon Model, Projectile Model, and Projectile Distance.

Even though projectile distance and underwater velocity are tied for third, underwater velocity isn't very useful without water impact. However, I will release the mod codes for the underwater options soon.

Syphongamer08
05-22-2009, 10:51 AM
ima use your mod to make a fucking boulder and ima laugh in your face!

MAD Industries
05-24-2009, 06:29 PM
ima use your mod to make a fucking boulder and ima laugh in your face!

Have fun with with that. Good luck.

Syphongamer08
05-26-2009, 12:41 AM
i totally will then ima send it to you, then it will be the student teaching the master... lol some time this summer

MAD Industries
05-26-2009, 07:55 PM
i totally will then ima send it to you, then it will be the student teaching the master... lol some time this summer

Haha. I remember when I was that enthusiastic about hacking. Good times. I look forward to it.

Syphongamer08
05-26-2009, 10:41 PM
well when you were this enthusuastic did you complete your goals??

MAD Industries
05-26-2009, 10:50 PM
well when you were this enthusuastic did you complete your goals??

Hmm lets see..

1. Replicate twist's super smaw - success
2. Learn how to make inf health - success
3. Understand MIPS commands - success
4. Know what a "sub" is and how it works - success
5. Make something that nobody else made - success
6. Create a largely successful homebrew app - in progress

so yeah, i guess so =]

Syphongamer08
05-26-2009, 11:40 PM
haha so when you gonna post the other 30 in progresses, i think you should share lol jk