View Full Version : ~xWhite_Shadowx's Combat Ops Gun Modding Thread~
xWhite_Shadowx
04-26-2008, 11:00 PM
Here you may request a gun mod for Syphon Filter Combat Ops,
Restrictions include anything that will be too high scale(as in cause too much map damage/freeze other players) and anything that takes over 12 lines of code, and you must leave rep. One request per person, and no making a new account to obtain multiple guns, so you must have a minimum of --20-- posts here at codinghs.com
Request form:
Gun: (Specify what gun you want modified, if not chosen one will be appointed to FAMAS by default)
Aimer/Reticle: (Specify the design for your cross hairs, I can get SFDM cross hairs as well)
One Handed/Zip line use: (Specify whether or not can be held in one hand/used on RTL/Zip line)
Gun Holding: (Specify whether to dual wield the current gun)
Gun Appearance: (Specify how you would like the gun to look)
Reloading: (Specify a certain type of gun reloading you would like)
Gun Strength: (Specify the power of the gun you would like to modify)
Kill Type: (Specify the type of killing you would like your gun to do, this includes knifing, shocking, gassing, exploding, etc)
Bullet Speed: (Specify how fast you shoot your bullets)
Bullet Impact: (Specify how you would like the bullet to explode on impact, these include, but are not limited to: the nuke, water effects, AP Mine explosion, and more)
Mid-Air Bullet Speed: (Specify how fast your bullets fly through the air)
Gun Identification: (Simply include only this option and none others to change one gun to another, you may include this with your other specifications to obtain a gun you want to mod. For example: you want me to make you a BFG but also you want to re spawn with it, I can add a line to make the FAMAS appear as a BFG under Weapon Selection)
Bullets in Clip/Max Bullets: (Specify the amount of Bullets you want in either your clip or overall.)
Fully Automatic: (Specify whether the gun you would like to mod should have a Fully Automatic setting, note that when doing this your gun would still shoot slow, but if you make gun speed fast it would shoot faster)
Blast Range: (Specify the range in which your bullets damage the enemy, example: you shoot at coordinates (0,0) but the enemies in coordinates (10,10) still get damaged)
Shoot sound: (Specify how your guns sound as you shoot them, these may include explosive sounds etc)
Reload Animations: (Specify if you want your gun to reload as if you weren't reloading, example: you look like you attempt to knife someone but you instead are reloading, this removes sound from reloading as well)
Fully Automatic/Burst Fire/Single Fire changes: (Specify whether you want one of your settings to change, example: you want a M16K, but also a KBAR or EPDD, and you don't need single fire, I will replace single fire with an EPDD or KBAR, note that single fire will look like a KBAR but you will hold an M16K.
Attachments: (Specify whether or not to add an Over Under grenade or darts)
Effects: (Specify whether your gun can knock players down or push them, if you make your gun power to one shot kill I will exclude this)
Bullet Shot Capacity: (Specify whether or not to make your gun shoot out as many rounds as a shotgun)
Recoil: (Specify whether or not your gun has recoil from gun fire)
Accuracy: (Specify how accurate your gun should be)
Please include the cheat device you use so that I can create them in the proper format.
quadra
04-27-2008, 01:09 AM
Request form:
Gun: (famas
Aimer/Reticle: (some sort of sniper scope
One Handed/Zip line use: can be held on zipline
Gun Holding: no dual wield just hold it with 2 hands
Gun Appearance: dont know the look u choose 1
Reloading:reloading should be fast
Gun Strength: i want 1 hit kill strenght
Kill Type: (exploding
Bullet Speed: they need to shoot really fast
Bullet Impact: (u choose it cuz i dont get it
Mid-Air Bullet Speed: they mneeed to fly really fast
Gun Identification:
Bullets in Clip/Max Bullets: (200 in clip 600 overall
Fully Automatic: (yes fully auto but fastes reload u can get
Blast Range: (range need to be good cuz i wanna snipe to, and it needs to be steong from close range
Shoot sound: u choose i dont care
Reload Animations:just reload animation is good
Fully Automatic/Burst Fire/Single Fire changes: (automatic als burst shot and single
Attachments: add grenade darts
Effects: 1 shot kill
Bullet Shot Capacity: iyt need to have a lot of bullets
Recoil:no recoil
Accuracy: (super accurate
xWhite_Shadowx
04-27-2008, 01:18 AM
I will get it to you by tomorrow but please use the form, not just " i want m60 " y'know make it easy to read like
"Gun: M60" when you fix it then I'll start on your code.
quadra
04-27-2008, 01:42 AM
k i changed it
SGT_PiTBULL
04-27-2008, 01:47 AM
Gun: M60
Aimer/Reticle: Like the PISTOLS or GALIL AR in SFDM.
One Handed/Zip line use: Yes
Gun Holding: Yes dual wield.
Gun Appearance: Somewhat like the GALIL AR in SFDM.
Reloading: Regular pistol reload. Like the MDS-7s, SP-57s in SFDM. IF NOT THEN LIKE REGULAR GUNS....GALIL AR, RAMAT, etc.
Gun Strength: Powerful...like the attraction between a fat kid and a twinkie.
Kill Type: Make it knife, shock, gas, and explode but if not then just do explode. I KNOW HOW TO CHANGE TO THE OTHERS.
Bullet Speed: Regular speed. Like the GALIL AR in SFDM.
Bullet Impact: Nuke...if not then do some cool explosion or water effect.
Mid-Air Bullet Speed: Point A -> B on pull of trigger.
Gun Identification: Cant choose this since im asking for the others.
Bullets in Clip/Max Bullets: 50/150. Is that the max?? Or can i go higher?
Fully Automatic: Yes
Blast Range: Like the blast of a nade or MGL.
Shoot sound: if possible...like the GALIL AR in SFDM.
Reload Animations: regular reload. Like the pistols (MDS-7s, SP-57s) in SFDM.
Fully Automatic/Burst Fire/Single Fire changes: all of them.
Attachments: Darts please
Effects: hmm..what do u think/like/recommend. 1SK...?
Bullet Shot Capacity: IDK..you choice
Recoil: no
Accuracy: Accurate like that nooby M16K in SFDM Or like the GALIL AR. I want to be able to get headshots easily.
**Please tell me if something from my request is not possible. Thanks in advance. =]**
xWhite_Shadowx
04-27-2008, 01:48 AM
Ok, and before i waste time on this do you have CWCheat or nitePR so i know wat format to create them in
SGT_PiTBULL
04-27-2008, 01:50 AM
Nite PR
quadra
04-27-2008, 03:00 AM
i also have nitepr
AKing1337
04-27-2008, 11:17 AM
(for SFCO)
Gun: Shot Defender
Aimer/Reticle: doesnt really matter which ever is easiest
One Handed/Zip line use: naw its cool, it doesnt have to be held on zip
Gun Holding: Just one gun, like a normal shot defender
Gun Appearance: You choose =D
Reloading: a fast load. doesn't matter what the load is like.
Gun Strength: One shot kill
Kill Type: normal gun kill, with gun name.
Bullet Speed: fast
Bullet Impact: a big explosion xD or what ever looks better as long as its not nuke
Mid-Air Bullet Speed: fast
Gun Identification: u can keep it as shot defender
Bullets in Clip/Max Bullets: 100/200
Fully Automatic: hm...interesting lol um...would that work for a shotdefender
Blast Range: biggest you'll let me get it ;-)
Shoot sound: a bouncing better sound effect? if not then shot gun sound effect
Reload Animations: doesn't matter up to u.
Fully Automatic/Burst Fire/Single Fire changes: thats awesome! i have no suggestions so mod it as u see necessary.
Attachments: none
Effects: one shot kill that makes them fly mad far haha
Bullet Shot Capacity: as many as a shot gun.
Recoil: no recoil
Accuracy: very
NitePR
xXDarkFlamezXx
04-27-2008, 06:30 PM
Gun:M16K
Aimer/Reticle:You choose anything that looks good:)
One Handed/Zip line use: be able to be held on zipline
Gun Holding: dual wield plz
Gun Appearance: can u get it to look like a plasma gun from Halo 3 if not then you could make it look like a normal M16K
Reloading: super fast
Gun Strength: powerful but not 1sk
Kill Type: can u make it shoot like a SMAW
Bullet Speed:super fast
Bullet Impact: like a SMAW
Mid-Air Bullet Speed: dunno u choose
Gun Identification:can u make the Mi6k into SMAW?
Bullets in Clip/Max Bullets: infinite
Fully Automatic: u choose
Blast Range:should choot far
Shoot sound: u choose
Reload Animations: u choose
Fully Automatic/Burst Fire/Single Fire changes:nothing
Attachments: can u attatch a DC Thermal to the smaw?
Effects: nothing
Bullet Shot Capacity:make it shoot lika a USAS if possible
Recoil: no recoil
Accuracy: very accurate
Format:NitePR Plz:WooT:
thnx:WooT:
xWhite_Shadowx
04-27-2008, 07:02 PM
Sorry DarkFlame3, you do not fill the requirements for gun creation, please read over the rules.
mtgagazet
04-28-2008, 12:30 AM
Would be fun if you made these public so everyone can use them lol =D
KillerFitfh
04-28-2008, 07:53 AM
Gun: m16k
Aimer/Reticle: never mind wat u prefer
One Handed/Zip line use: yes
Gun Holding: dual weild
Gun Appearance: a bigger m16k xD
Reloading: what you want
Gun Strength: maximum
Kill Type: normal m16k kill
Bullet Speed: very fast
Bullet Impact: i would like something like epdd kills with electrics flashes something like that
Mid-Air Bullet Speed: very fast
Gun Identification: m16k normal
Bullets in Clip/Max Bullets: a lot xD
Fully Automatic: no recoil
Blast Range: very big area!!
Shoot sound: like smaw
Reload Animations: wat you prefer
Fully Automatic/Burst Fire/Single Fire changes: dont understand
Attachments: dards
Effects: make them falling away
Bullet Shot Capacity: a lot
Recoil: dont know
Accuracy: never mind
xXDarkFlamezXx
04-28-2008, 06:36 PM
okay but can u just make a mi6k -> SMAW code and the SMAW with infinite ammo thats all
thnx:WooT:
xWhite_Shadowx
04-28-2008, 06:54 PM
Ok, and everyone, be patient, I have finals and all these codes to make and I just picked up work again so I might take a bit.
AKing1337
05-21-2008, 02:11 PM
U so forgot about this thread didnt u? lol. Finals are done and over xD
F.I.N.A.L.S = F***, I Never Actually Learned sh!t
WhoIsYou
05-21-2008, 02:14 PM
Lol yeah i was thinking the same thing, no progression or responce in this thread for ages.
quadra
05-21-2008, 04:14 PM
jup it sure takes long
This Site Phails
05-22-2008, 06:52 PM
Gun: (Specify what gun you want modified, if not chosen one will be appointed to FAMAS by default) sawd off pistol if possible thanks
Aimer/Reticle: (Specify the design for your cross hairs, I can get SFDM cross hairs as well) anything =]
One Handed/Zip line use: (Specify whether or not can be held in one hand/used on RTL/Zip line) yes used on zip line and RTL
Gun Holding: (Specify whether to dual wield the current gun)
duel wield thanks
Gun Appearance: (Specify how you would like the gun to look)
some thing that looks good =]
Reloading: (Specify a certain type of gun reloading you would like)
very fast or none
Gun Strength: (Specify the power of the gun you would like to modify)
kills in one shot
Kill Type: (Specify the type of killing you would like your gun to do, this includes knifing, shocking, gassing, exploding, etc)
this will be able to knife, shock, gas, and explode
Bullet Speed: (Specify how fast you shoot your bullets)
very fast
Bullet Impact: (Specify how you would like the bullet to explode on impact, these include, but are not limited to: the nuke, water effects, AP Mine explosion, and more)
just like a regular gun ramat
Mid-Air Bullet Speed: (Specify how fast your bullets fly through the air)
very fast
Gun Identification: (Simply include only this option and none others to change one gun to another, you may include this with your other specifications to obtain a gun you want to mod. For example: you want me to make you a BFG but also you want to re spawn with it, I can add a line to make the FAMAS appear as a BFG under Weapon Selection)
i want to respawn with it so i guess keep the name
Bullets in Clip/Max Bullets: (Specify the amount of Bullets you want in either your clip or overall.)
the most you can get
Fully Automatic: (Specify whether the gun you would like to mod should have a Fully Automatic setting, note that when doing this your gun would still shoot slow, but if you make gun speed fast it would shoot faster)
fully automatic
Blast Range: (Specify the range in which your bullets damage the enemy, example: you shoot at coordinates (0,0) but the enemies in coordinates (10,10) still get damaged)
very wide range, largest you can get
Shoot sound: (Specify how your guns sound as you shoot them, these may include explosive sounds etc)
shocking sounds, exploding, etc
Reload Animations: (Specify if you want your gun to reload as if you weren't reloading, example: you look like you attempt to knife someone but you instead are reloading, this removes sound from reloading as well)
like a smaw
Fully Automatic/Burst Fire/Single Fire changes: (Specify whether you want one of your settings to change, example: you want a M16K, but also a KBAR or EPDD, and you don't need single fire, I will replace single fire with an EPDD or KBAR, note that single fire will look like a KBAR but you will hold an M16K.
i want a setting thats on 3 burst to be a KBAR or EPDD
Attachments: (Specify whether or not to add an Over Under grenade or darts)
i would like to add darts
Effects: (Specify whether your gun can knock players down or push them, if you make your gun power to one shot kill I will exclude this)
one shot kill, able to knock players down
Bullet Shot Capacity: (Specify whether or not to make your gun shoot out as many rounds as a shotgun)
many many rounds, most u can get
Recoil: (Specify whether or not your gun has recoil from gun fire)
no recoil =]
Accuracy: (Specify how accurate your gun should be)
extremely accurate
THANKS SO MUCH YOU ARE AWESOME
WhoIsYou
05-22-2008, 07:23 PM
If you haven't noticed yet...
Well, read up...
Phython74
05-22-2008, 07:48 PM
wow i did not want to read all of that
xWhite_Shadowx
05-22-2008, 08:42 PM
U so forgot about this thread didnt u? lol. Finals are done and over xD
F.I.N.A.L.S = F***, I Never Actually Learned sh!t
Finals start next week on Friday.
Four20
05-23-2008, 03:29 AM
Gun: .50 Cal Pistol
Aimer/Reticle: Create something new
One Handed/Zip line use: be able to be held on zipline
Gun Holding: double Pistol
Gun Appearance: Make it bigger than normal (large)
Reloading: fast
Gun Strength: powerfull
Kill Type: Explosive / Plasma
Bullet Speed:super fast
Bullet Impact: Explosive
Mid-Air Bullet Speed: Fast paced
Gun Identification: keep as the .50 Cal
Bullets in Clip/Max Bullets: Double Capacity
Fully Automatic: no
Blast Range: Far Shots
Shoot sound: Loud band
Reload Animations: Yes
Fully Automatic/Burst Fire/Single Fire changes:nothing
Attachments: Thermal
Effects: Bigger looking gun then normal
Bullet Shot Capacity: Wide range
Recoil: no recoil
Accuracy: very accurate
WhoIsYou
05-23-2008, 11:45 AM
Dude read, you need atleast 20 posts, not 3...
p0iz0n
05-26-2008, 03:55 PM
Wow Not The Xshadow I Know And Love Lol Jk
0superman0
06-29-2008, 06:51 AM
Cool:D
<rss>daillis94
06-29-2008, 07:35 AM
Ok I Think I Want
WhoIsYou
06-29-2008, 03:26 PM
Ok I Think I Want
You can do all this with the weapon modifier now o_O
WhoIsYou
07-01-2008, 09:11 PM
ye but if its done manually u can add more and better affects
no not really.... the only thing its missing from here is the damage (which is restricted) and adding darts/over under...
But it has other stuff this doesnt...
WhoIsYou
07-01-2008, 10:03 PM
oo, i remebr some1 saying if its done manually u get bettr affects
doesn't make sense -_-
WhoIsYou
07-02-2008, 08:17 AM
What's that have to do with it being better? & besides the WM had everything his code had, MAD even reproduced it with the WM...
WhoIsYou
07-02-2008, 09:47 AM
Whether he used it or not, idk and idc, but i do know Aking was able to make mods before the WM...
Just because they don't release doesn't mean they dont make, like i never released any of mine, but i still worked on the WM...
FatalHeart
07-02-2008, 09:47 PM
hardcore xD Zack n his weapon mod...btw did u do any of the coding? or did u just get the addresses?
WhoIsYou
07-02-2008, 11:01 PM
hardcore xD Zack n his weapon mod...btw did u do any of the coding? or did u just get the addresses?
rofl no i cant code for shit, that was all MAD :P He R Pro
Jechux
10-12-2008, 05:03 PM
Gun:M16K
Aimer/Reticle:normal
One Handed/Zip line use: not to be used on zipline
Gun Holding: no dual wield
Gun Appearance: normal M16K
Reloading: normal
Gun Strength: little stronger than normal.
Kill Type: normal m16k kill
Bullet Speed:normal
Bullet Impact: normal
Mid-Air Bullet Speed: little faster thn normal
Gun Identification:keep as M16K
Bullets in Clip/Max Bullets: normal (30/60)
Fully Automatic: normal (its already automatic)
Blast Range:normal
Shoot sound: normal m16k sound
Reload Animations: usual
Fully Automatic/Burst Fire/Single Fire changes:nothing
Attachments: none
Effects: nothing
Bullet Shot Capacity:none
Recoil: no recoil
Accuracy: very accurate
Jechux
10-12-2008, 05:04 PM
oh i 4got to mention dat i hav nitepr. and its for SFCO
WhoIsYou
10-12-2008, 05:59 PM
WS doesnt do this, never has, never will. Dont bump old threads, dont double post ~Closed.
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