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View Full Version : [RELEASE]Real Jump, Superjump, Skytrix



Tonic
10-27-2008, 11:18 AM
#Jump Function/Animation
;Exclusive TSH Release
;Exclusive DSH Release
;Tonic
;[] To Jump
0x0037baac 0x0a33b260
0x004ec980 0x3c0808d0
0x004ec984 0x3c0909a8
0x004ec988 0x8529e1e4
0x004ec98c 0x240b8000
0x004ec990 0x35085098
0x004ec994 0x152b0004
0x004ec99c 0x8d0c0000
0x004ec9a0 0x240d000c
0x004ec9a4 0xad8d0630
0x004ec9a8 0x03e00008

For the jump height refrain to this

#Superjump
0x0055ee28 0x40700000

And to jump again while in air or throw grenades/reload in mid air refrain to this.

#Skytrix
0x0055ee38 0x6FFFFFFF

Basically what i showed in the vid. NOFX is supposed to be embedding it into that Bakon thingy. You can edit the superjump height value to whatever float value you can generate in a float base converter.

These give error 35, use these with anti-35 with no fall damage and you're straight.

WhoIsYou
10-27-2008, 07:15 PM
Nice work :]