View Full Version : Super darts!
dumboy234
10-21-2008, 06:48 PM
Here are some mods for the darts that the mb 150 uses
#Super Explosive Dart
;for mb 150 explo. dart
0x00844AAC 0x44200000
#Super Gassy Darts
;for mb 150 gass dart
0x00844774 0x44A00000
Explo.> basicly kill somebody with a explo. dart from anywhere
Gas> basicly kill somebody with a gas dart from ALMOST ANYWHERE
lerit50
10-21-2008, 06:57 PM
Wow very nice code... gunna have to try them out
dumboy234
10-21-2008, 07:08 PM
Thanks glad you like them.
Did you try out the ones I made for SFCO?
lerit50
10-21-2008, 07:45 PM
Thanks glad you like them.
Did you try out the ones I made for SFCO?
no cause i don't play SFCO a lot... have it in my list but haven't used them yet
dumboy234
10-21-2008, 08:10 PM
oh ok, did you try the ones I made for SFDM?
lerit50
10-21-2008, 08:31 PM
oh ok, did you try the ones I made for SFDM?
Yess... really useful for Detroit obj. =p
dumboy234
10-22-2008, 05:02 PM
yea I know. In sfco I take the explosive dart and shoot it in the air and explode it in the air. Its really usefull but doesnt work in sfdm.
Scruffy120
10-24-2008, 02:43 PM
you can also change a gun's type to 1C and it has darts and then use this =] lol super gun ;)
dumboy234
10-24-2008, 03:30 PM
once i was in sfco and i was using the m16k trying to make a hack. I started some things around. Then I shot at the floor, i killed myself and two people somewhere else and some explosive barrels(i shot the floor and all this happened). then i restarted my psp to see if i can make it again but i couldnt. =[
all i remember doing i changing something in the ACII(or wat ever its called) to G_M79.... and changing something that said BREACH....
WhoIsYou
10-24-2008, 06:03 PM
Damage Radius would do that, not a text mod...
dumboy234
10-24-2008, 06:21 PM
no i mean i was just changing random numbers in the browser for the m16k and got that.
Scruffy120
10-25-2008, 09:05 AM
ive done something like that too...i was changing some stuff in the browser, and made my Ramat like 50% transparent
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