Scruffy120
06-22-2008, 05:04 PM
ok this guide will give you an idea on what to do with your guns and how to mod/hack them! lets start!
were going to start with a ramat, beacuse i think its the easiest!
1. boot up SFDM and get into the nitepr main menu.
2. now go to searcher.
3. go down to the last sub-option text search.
4. enter RAMAT then search
5. now look in the list the adress your lookin for is going to start with 0x0083 or 0x0084, just to make sure you have the correct address here it is: 0x00840DDA
6. now that u have that adress your half way throught the battle!!
7. just hit select on the adress in the search results and then hit R till you get to the browser
8. press select again in the browser and hit paste this time
9. now just scroll down a few lines....
10. there should be a row with FFFFFFFFFF (note: just an example the amount of FF's may vary!!)
11. now press select again and copy that adress.
12. press R one more time till your in the decoder now press select and then paste it
(NITEPR HAS A LITTLE BUG!! make sure you have pasted the correct adress!! this bug is a pain in the ass!!!)
13. now when you fixed the adress(if needed) now there is a few rows of FFF's just press x and then down so that one of the rows clears. and change it to what ever you want...try 14 this is the flame thrower.
14. now press R to shoot and test it if that adress you just tested fails restore the FFFF's and and go to the next adress!
15. eventually after a few try's youll get the right adress from there on out change the values to what ever!
values i know of the top of my head!:
smoke-09
red/orange orb-69
nuke-A4
nerve gas- D or E
34- blue eletrical dots
79- blue/purple plasma
7E-orange eletrical bullet(might b 7C)
when you get good at gun mods you be able to find patterns just from playing with the values! so good luck and +rep if you liked/thought usefull! thanks part 2 soon ill cover explosives and flamethrower....stuff that doesnt use bullets =]
UPDATE: http://www.codinghs.com/forums/showthread.php?t=1066 guns you can mod!
were going to start with a ramat, beacuse i think its the easiest!
1. boot up SFDM and get into the nitepr main menu.
2. now go to searcher.
3. go down to the last sub-option text search.
4. enter RAMAT then search
5. now look in the list the adress your lookin for is going to start with 0x0083 or 0x0084, just to make sure you have the correct address here it is: 0x00840DDA
6. now that u have that adress your half way throught the battle!!
7. just hit select on the adress in the search results and then hit R till you get to the browser
8. press select again in the browser and hit paste this time
9. now just scroll down a few lines....
10. there should be a row with FFFFFFFFFF (note: just an example the amount of FF's may vary!!)
11. now press select again and copy that adress.
12. press R one more time till your in the decoder now press select and then paste it
(NITEPR HAS A LITTLE BUG!! make sure you have pasted the correct adress!! this bug is a pain in the ass!!!)
13. now when you fixed the adress(if needed) now there is a few rows of FFF's just press x and then down so that one of the rows clears. and change it to what ever you want...try 14 this is the flame thrower.
14. now press R to shoot and test it if that adress you just tested fails restore the FFFF's and and go to the next adress!
15. eventually after a few try's youll get the right adress from there on out change the values to what ever!
values i know of the top of my head!:
smoke-09
red/orange orb-69
nuke-A4
nerve gas- D or E
34- blue eletrical dots
79- blue/purple plasma
7E-orange eletrical bullet(might b 7C)
when you get good at gun mods you be able to find patterns just from playing with the values! so good luck and +rep if you liked/thought usefull! thanks part 2 soon ill cover explosives and flamethrower....stuff that doesnt use bullets =]
UPDATE: http://www.codinghs.com/forums/showthread.php?t=1066 guns you can mod!