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  1. I find a label for a code, and now? (0 replies)
  2. How to make DMA Hunter a Function in Stacks (4 replies)
  3. jokering codes with 32bit button values & dma (0 replies)
  4. one level dma two point mark and recall template (4 replies)
  5. on/off jokering for noobs (tut) (13 replies)
  6. increase decrease joker tut. (0 replies)
  7. Sdrawkcabs Teleport To Crosshair Tutorial (0 replies)
  8. ~sdrawkcab's Subroutine guide~ (0 replies)
  9. Demon450 Mips templates (0 replies)
  10. Learning to Joker by Emu (1 replies)
  11. How I made DMA offset finder (0 replies)
  12. Or, Xor & And command tutorial (0 replies)
  13. Incrementing/Decrementing codes (14 replies)
  14. Finding Functions (0 replies)
  15. [Video Guide] On/Off Jokering (1 replies)
  16. Mark and Recall (5 replies)
  17. How jokering works (0 replies)
  18. Using the Sprintf System (1 replies)
  19. Xx958xX's Subroutine guide (9 replies)
  20. Working with and Storing Floats (1 replies)
  21. How to write a simple sub! VERY EASY!c (4 replies)
  22. How To Write a 2 button joker (1 replies)
  23. MIPS Basics TUT Nr. 1 (0 replies)
  24. Incrementing/Decrementing Pointers (0 replies)
  25. Resistance: Retribution_US [UCUS-98668] DUMP (1 replies)
  26. how to write a simple subroutine! (9 replies)
  27. jokering a code on and off (1 replies)
  28. All Syphon Filter Series (US+EUR) game Dumps (11 replies)
  29. MIPS: Float Guide [LUI] (9 replies)
  30. MIPS Breakdown (1 replies)
  31. Hacking w/o Labels. (3 replies)
  32. Floating Point Tutorial. (0 replies)
  33. Hacking Dynamics. (6 replies)
  34. Hacking Time Codes w/ Dumps (3 replies)
  35. My Intro To ps2dis (10 replies)
  36. Ps2dis Tutorial By SonniE (20 replies)
  37. Mips Jump Tutorial (17 replies)